Privacy Policy

Keraunia · effective 28 October 2026

I

In one sentence

Keraunia, the puzzle game for iOS, does not collect, send or share any personal information. What the game remembers about your climb stays on your device.

II

What the game keeps, and where

To let you continue where you left off, Keraunia writes a single save file inside its own storage on your device. It holds the shrines you have kindled and your fewest drifts on each, Swift Laurels, ichor and the Treasury goods you hold, amphorae painted, past Titanomachy results, the auguries you have read, a few lifetime counts shown in the Mechanism, and the four settings on the Lyre of Apollo.

None of this identifies you, and none of it ever leaves the device. The game never asks for your name, email address, contacts, photos, location, microphone or camera.

III

No network, no accounts, no tracking

Keraunia makes no network requests. There is no sign-in, no account, no advertising, no analytics, no crash reporting service and no third-party code that could observe how you play. The daily Augury is generated on your device from the calendar date; nothing is downloaded to produce it.

IV

Keeping and removing your data

The save file lasts as long as the game is installed. You can blank it at any time with "Erase the Scroll" on the Lyre of Apollo screen, or remove it entirely by deleting the app. If your device's own backup is turned on, the operating system may include the file in that backup; that is handled by your device and its settings, not by Keraunia.

V

Children

Keraunia is a calm puzzle game suitable for players of all ages. Because it collects nothing from anyone, it collects nothing from children either.

VI

If this policy changes

Should a future version of Keraunia handle information differently, this page will be updated before that version is released, with a new effective date at the top.

VII

Questions

Keraunia is built by Cyrus McCormick. Any question about this policy can be sent to post@inklift.click.